automation has been a buzzword over the past 5 years, this concept has been streamlining manual processes as early as the steam engine in the 1800s. Yet, this new era of automation and artificial intelligence has invoked fear of a society in which computers replace both blue collar and white collar jobs. Despite what it may seem, technology has not replaced labor but improved task efficiency and provided workers the time to focus on other tasks. Over the course of history, the adoption of new technology
is that we urgently need to shift the countrys education toward the teaching of specific, technical skills. In their comprehensive study, The Race Between Education and Technology, Harvards Claudia Goldin and Lawrence Katz point out that in the 19th century, countries like Britain, France and Germany educated only a few and put them through narrow programs designed to impart only the skills crucial to their professions. Despite ranking 27th and 30th in math, respectively, American and Israeli students
hat the early usage of computer will not be beneficial to them when they grow older. It is not hard to come to think on it, looking at the position and function of the keyboard, the elderly might experience hardship in using and follow the rules of the computer. According to C. Lai and W. Kristonis, the use of computer has a positive outcome in achieving the second language learners, but it still have its limitation and weaknesses such as isolated, financial and knowledge require issues. The effectiveness
Animation is among one of the most important medium of creativity in the twenty-first century. Animation or can be defined as a form of animate display is derived from the Latin verb "animare" which means "to give life to". In other words, it means an illustration of something and make it look exactly like the subject of the origin of life. Animation is an art approach used to deliver a message or implicit value. Animation has aesthetic value and involve many aspects of visual culture. Animation
Meanwhile, computers have become so complex they can only be manufactured through computer-aided design. In this sense, Parikka sees Media archaeology as a method of intellectual inquiry that stresses non-human agency. Parikka describes as media archaeology downplays common critical categories such as
technological advancements, surveillance has shifted from a primitive form of information gathering to one of sophistication. Additionally, the purpose of surveillance has become more aimed at mass control rather than simple observations. A brief look at 19th century England illustrates these two
examples are their implementation in Microsoft Word, Adobe Acrobat and even Pen computing. Optical Character Recognition (OCR) is the mechanical or electronic conversion of scanned or photo images of typewritten or printed text into machine-encoded/computer- readable text. This text can then be used in numerous ways - ranging from assisting the visually impaired (text-to-speech), extracting information from the image, pen computing and so on. Optical Character Recognition (OCR) is a result of cross-linking
revolution started in the second half of the 18th century when the steam engine brought about systematic industrial production. • The second industrial revolution spanned from the second half of the 19th century to the end of the First World War and resulted in mass and serial production; its peak was Ford’s Model-T. • The third industrial revolution is sometimes called the „digital revolution”. It started in the second half of the 20th century and has brought about the global-wide use of
could have strongly opinionated information because of their biased agenda. In the 19th century media bias first originated as a commonality for the United States. It started off with newspapers printing articles that associated with different political parties and how the publisher felt. The concept of writing exaggerations or ignorantly falsified information became known as yellow journalism. The 19th century also introduced the definition of what the media’s true function is. The media
quick to argue entertainment is nothing but a source of enjoyment and economic stimulant. However, if we look closer, entertainment has the authority to poison unsuspecting generations. Entertainment has been an evident force in America since the 19th century, gaining speed in the form of journalism; which has transitioned into a herd of sources engrossing the public. Movie and television programs have overwhelmed modern society bringing to life the stories, books and newspapers introduced. Entertainment