narratology, theories that commenced developing centuries ago through written texts, progressed in the last decades to visual media, and are recently being applied to transmedia storytelling. Numerous narratological terminologies can be discerned from the fictional worlds, enabling narratologists to apply and develop theories within this dynamic new media. For this paper’s purpose, I will use League of Legends; a multiplayer online battle arena video game, to compare between literary texts and digital media
Frank Chin talks about how, in the Woman Warrior, the story of Fa Mu Lan was many part of the story was made up for he believes that this is a popular stereotype for Hollywood and white America (Chin pg. 28). He doesn’t think that a non-Chinese author should not write about Chinese culture as if they know what they are talking about. He claims that Maxine Kingston was making the stories of her family up while telling the story of her aunt, and made up what her mother was going through during the
backgrounds, personalities, and traditions. In essence American literature, like America, is an abundance of voices, constantly changing to add its own rich challenged view of history, and identity. Through the writings of Maxine Hong Kingston’s The Woman Warrior, Audre Lorde’s Uses of Anger, and Sherman
Achebe and is the most popular book in modern African literature. The novel was first published in 1958 and is very popular all around the world. The novel follows the life of Okonkwo, leader of the Ibo tribe and local wrestling champion in the fictional Nigerian village of Umuofia. Chinua Achebe was himself a part of the Igbo (Ibo) tribe. The story takes place in Nigeria around 1890, mostly in the villages Umuofia and Mbanta, close to the east bank of the Niger River. The action covers approximately
how the Australian New Wave was formed and what made Mad Max 2: The Road Warrior and Crocodile Dundee, to an extent, a representative of Australian New Wave by discussing aspects from mise-en-scene. Mise-en-scene is everything we see and hear in the frame of the film. So for this particular analysis of the two films, I will be discussing aspects from mise-en-scene such as Actors
Chapter 1: Every Trip Is a Quest (Except When It’s Not) Main Ideas: • Quests may not always be as dramatic as a knight having to save a princess from evil, but instead may be as simple as a trip to the supermarket. • There is usually a stated reason for a quest, but the real reason never involves the stated reason. • The real reason for a quest is to always gain self-knowledge. Connection: In the movie “Shrek,” Shrek starts off as a hostile and solitary ogre who dislikes all and is disliked by