Simulation Vs Narrative Analysis
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Rules keep players engaged and affected after becoming a part of a video game’s universe through narratives. Narratives make players a part of a fictional universe by introducing them to a story, and rules may make them focused and agentic, which Gonzalo Frasca argues in the publication Simulation versus Narrative: Introduction to Ludology; ‘‘simulational media … relies on rules: rules that can be manipulated, accepted, rejected and even contested.’’. One may agree with the ludologist view that narratives do not hold together the elements (characters, settings etc.) of a game. Therefore, one may argue that narratives are not as important as rules because rules challenge players. Frasca’s argument; ‘‘the feeling of playing soccer cannot be compared